
Original games / Imagined here
Games from the odd side.
Strange worlds. Unlikely heroes. New ways to play. Here's what we're working on.
Four original concepts · Early development
01 / Narrative Exploration / Puzzle Adventure
The Last Lantern
Concept DevelopmentA young lighthouse keeper travels between drifting islands, restoring forgotten lights and uncovering the stories of a disappearing world.
Gameplay intentions
Restore abandoned lighthouses to transform the surrounding world, reveal new routes and uncover forgotten stories.
Feature highlights
- Explore drifting islands
- Restore forgotten lights
- Uncover the stories of a disappearing world
02 / Narrative Co-op Adventure
Double Trouble
Concept DevelopmentTwo unlikely partners must work together to repair a world full of malfunctioning machinery and increasingly ridiculous problems.
Gameplay intentions
Two characters with complementary abilities must cooperate to operate unusual contraptions and solve environmental puzzles.
Feature highlights
- Complementary character abilities
- Unusual cooperative contraptions
- Environmental puzzles and physical comedy
03 / Survival Management / Exploration
BugOut
Concept DevelopmentThe end of the world is coming. Probably. Prepare your bunker, gather supplies and survive whatever happens next.
Gameplay intentions
Prepare for an uncertain catastrophe by managing supplies, building a bunker, scavenging and interpreting unreliable information.
Feature highlights
- Build and stock your bunker
- Scavenge and manage supplies
- Make sense of unreliable information
04 / 3D Action Platformer
Ruckus!
Concept DevelopmentA mischievous little creature accidentally unleashes chaos and must race through colourful worlds to put everything right.
Gameplay intentions
Fast, responsive movement and a Chaos Charge ability that transforms momentum into environmental interactions.
Feature highlights
- Fast, expressive movement
- Momentum-powered Chaos Charge
- Colourful, interactive worlds